Sunday, 28 April 2019

Annotating my script - M1.


Along with the points that has already been stated, my script has also taken the exact same font that the example from Call of Juarez provided. This font being 'Courier New'. Along with this, I also used the idea that characters who are speaking have their name capitalised, this goes along with the EXT/INT part of the setting. These are key conventions to the video game scripts that are important along with the indentations within the script. When writing my script, my key weakness was the indentations because if I over wrote a part of the script on one line, I would have to go back to it and re indent this and everyone after it until the next section of the script. As a result, this was the hardest convention to cover in my script.

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